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#1429 From: runner_0874
Date: Sat Jan 5, 2002 10:30 pm
Subject: Re: Q:What are these weird feelings? HEL
runner_0874
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tom<br>totally agree with your statement.

#1428 From: t_eleven
Date: Fri Jan 4, 2002 10:10 pm
Subject: Re: Q:What are these weird feelings? HEL
t_eleven
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Sounds like you are "sensitive" to a strange
"quality" we can call "Creativity"<br>Exposure to High
quality, ingenious stories, Art and music can induce these
feelings.<br>As a creator of art and a Writer myself, I too, have
this "sensitivity" when I complete a work I am proud
of or if a "really cool" idea comes to mind, my eyes
will tear up and I get "high as a kite"---There is no
drug like it--Its even better than SEX---No kidding!
The "High" can last for days. It is also called an
"Endorphin High" Those sensitive to creative elements can
experience it--but Those who actually "CREATE" the work
themselves can REALLY "zone out".<br><br>TOM

#1427 From: t_eleven
Date: Fri Jan 4, 2002 9:51 pm
Subject: My own Action -Si Fi Loglines
t_eleven
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I too have several Spec Scripts ready Here are
the titles and loglines.<br><br>"100/10" (One Hundred
over Ten--formerly "the Last Frontier)<br>A once
"heroic" starship Captain, changed into a woman by a
sadistic crime lord, Swears Revenge<br><br>"The Iceberg
Conspiracy" <br>An American agent must join forces with his
Chinese counterpart when the cruise ship they are on is
hijacked by terrorists.<br><br>"The Eye of
Rama"<br>Sherlock Holmes, Watson and Lestrade are trapped in the
21st Century and must find the stolen component of a
time machine, a large sapphire, if they are ever to
return to their own time. <br><br>Check out my
screenplay webpage-- with my own cool graphics at:
<a href=http://www.geocities.com/tom11andco/index.html
target=new>http://www.geocities.com/tom11andco/index.html</a><br><br>If you want
me to make some imagery for you, let me
know---For free--only give me credit on your site. I need
the practice and inspiration.<br><br>TOM

#1426 From: t_eleven
Date: Fri Jan 4, 2002 9:34 pm
Subject: Re: Two Sci-Fi loglines
t_eleven
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Id<br><br>Id, an eight-foot tall, six hundred
pound genetically engineered being left behind by an
interstellar spacecraft becomes the protector of a blind,
thirteen year old girl lost in the mountains of
Colorado.<br><br>The Encounter<br><br>A present day encounter between
two people, one alien and one human, turns into a
life-or-death race into Earth’s past.<br><br>Hey, when you do
loglines, might I recommend making them as short as
possible--while still conveying to the reader what the movie is
about.<br><br>The first one could be written:<br>Id, an eight-foot
tall being left behind by an interstellar spacecraft
becomes the protector of a blind, thirteen year old
girl.<br><br>The other details are not needed ;-)<br>The other
logline could be:<br>The Encounter<br><br>An encounter
between an alien and a human, turns into a life-or-death
race into Earth’s past.<br><br>You're Welcome
;-)<br><br>TOM RAY (from Zoetrope)

#1425 From: sync78750
Date: Fri Jan 4, 2002 4:28 am
Subject: Two Sci-Fi loglines
sync78750
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Here are the loglines for "Id" and "The
Encounter". The completed spec scripts are
available.<br><br>Id<br><br>Id, an eight-foot tall, six hundred pound
genetically
engineered being left behind by an interstellar spacecraft
becomes the protector of a blind, thirteen year old girl
lost in the mountains of Colorado.<br><br>The
Encounter<br><br>A present day encounter between two people, one
alien and one human, turns into a life-or-death race
into Earth’s past.<br><br>If interested contact me at
rayfitts@...

#1424 From: sync78750
Date: Fri Jan 4, 2002 3:44 am
Subject: Re: Atlanta Base Production Company
sync78750
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My E-mail address is:<br><br>rayfitts@...

#1423 From: suptool
Date: Fri Jan 4, 2002 1:20 am
Subject: Re: Atlanta Base Production Company
suptool
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what's your email address?

#1422 From: SWANSIMPSON
Date: Wed Jan 2, 2002 11:09 pm
Subject: Atlanta Base Production Company
SWANSIMPSON
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Looking for behind the scenes camera, production,
gofer, office and promotions interns and others who want
to learn the business and network. no experience
necessary...college credit available, free food, lots of fun and
networking and an ocassional bonus for your time. this is a
demanding and worthwhile opportunity for those who are
willing to pay their dues in the industry. email me.

#1421 From: sweettoi
Date: Wed Jan 2, 2002 5:21 pm
Subject: Attention: women needed for important in
sweettoi
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A popular trade magazine is looking for african
american women working behind the scenes in the film
industry. must live in the NYC area for interview and photo
shoot. contact Terra Renee at aawic@...

#1420 From: cali_90048_male
Date: Wed Jan 1, 2003 4:40 am
Subject: Please join my NEW Acting Club
cali_90048_male
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#1419 From: bigdaddyross4
Date: Wed Jan 1, 2003 12:09 am
Subject: NEW WORLD listed on AINT IT COOL NEWS
bigdaddyross4
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<a href=http://www.aintitcoolnews.com/display.cgi?id=11123
target=new>http://www.aintitcoolnews.com/display.cgi?id=11123</a><br><br>NEW
WORLD, the sci fi shorts online, Ross got a
mention for his short film series NEW WORLD on Ain't IT
Cool News web site !<br><br>For anyone not aware,
www.aintitcoolnews.com is a web site full of insider information on
upcoming movies & rumors on your favorite stars. Even SCI
FI TV series like Buffy.<br><br>Thanks to everyone
on this site for helping support indie sci fi
filmmaking.<br><br>- B<br>www.sonnyboo.com

#1418 From: sync78750
Date: Mon Dec 31, 2001 3:59 am
Subject: Two Sci-Fi scripts ready to go
sync78750
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I have two sci-fi scripts posted at
www.writerscriptnetwork.com. They both have strong female leads and are
character driven stories. One is titled Id and the other
The Encounter. Id has been read and reviewed at
www.zoetrope.com. The reviews were good. Anyone interested in
talking contact me at
rayfitts@...<br><br>Thanks<br>Ray

#1417 From: gothmagazine
Date: Sun Dec 30, 2001 5:42 pm
Subject: Dial Vial for Beauty.
gothmagazine
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VIAL <br>©Christopher R. Phillip <br>World Right
Reserved. <br><br>Genre: <br>Drama <br><br>Logline: <br>The
mingle of blood. <br>The mangle of beauty. <br>Vial.
<br>The V Republic. <br><br>Plot Synopsis: <br>The first
film in the Goth Trilogy. <br><br>Creation has settled
centrifugal. <br>Beauty has become vial. <br><br>Available
only by <br>discrete disassociation <br>with the V
Republic, <br>the Trowto disaster <br>disables the souls of
this planet. <br><br>Beauty is achieved, <br>albeit
with an albatross. <br><br>Admonish a vial of blood
<br>of the person you admire, <br>covertly, without
their admittal. <br><br>They are obligated <br>to
occupy your body <br>while you enjoy <br>the pleasure of
theirs. <br><br>24 hours is the "Switch." <br>48 hours is
the curse. <br>72 trillion years is the punishment.
<br><br>For further information, <br>please contact:
<br>Christopher R. Phillip <br><br>EMAIL: trowto@...

#1416 From: Cool_Splash1
Date: Sun Dec 30, 2001 5:34 am
Subject: Re: SCIENCE FICTION REALITY NEWS: P: 4
Cool_Splash1
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Sorry about the number mistake

#1415 From: Cool_Splash1
Date: Sun Dec 30, 2001 5:31 am
Subject: SCIENCE FICTION REALITY NEWS: P: 4
Cool_Splash1
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Dr. Henshilwood is an archaeologist at the South
African Museum in Cape Town and an adjunct associate
professor at the State University of New York at Stony
Brook. His co- authors are Dr. Francesco d'Errico of the
Institute of Prehistory in Talence, France; Dr. Curtis W.
Marean of the Institute of Human Origins at Arizona
State University; Dr. Richard G. Milo of Chicago State
University, and Dr. Royden Yates, also of the South African
Museum.<br><br>Another archaeologist, Dr. Alison Brooks of George
Washington University, who has reported finding other early
examples of African toolmaking in Congo, called Blombos
Cave "a tremendously exciting site."<br><br>Dr. Brooks
said the new research had produced "unquestionable
evidence" that the artifacts were found in the layer of
sediment in which they originated; they had not migrated
there, through erosion or the action of burrowing
animals, from higher and more recent strata.<br><br>Bone
tools were indicative of modern behavior, Dr. Brooks
said, because their production required a "higher level
of planning and conceptualization than just knocking
off flakes of stone." The toolmaker, she explained,
had to have "a vision of the object in mind and be
able to plan the creation of something complicated to
solve a particular problem."<br><br>Not everyone is
convinced that the Blombos discovery undercuts previous
theories about the rise of sophisticated human behavior in
Europe. Dr. Richard G. Klein, an archaeologist at
Stanford University who has argued that human language and
modern behavior appeared suddenly 50,000 years ago as a
result of a genetic mutation in the brain, said he
remained cautiously skeptical.<br><br>Dr. Klein said that
he was still unconvinced that the bone tools had not
originated in younger sediments and then migrated to the
layer where they were found. And though he was
impressed by the report of two pieces of ocher engraved in
a crosshatched pattern, he questioned why, if the
dating was correct, similar projectile points were not
being found more widely in African sites.<br><br>Dr.
Henshilwood and colleagues said that a thick layer of yellow
sand separated the sediment layer in which the bone
tools were found from a higher layer with evidence of
human occupation only 2,000 years ago. No disturbances
of this distinct break in the sediments, which could
have allowed a downward movement of younger artifacts,
were found in a recent re-examination of the cave, the
archaeologists said.<br><br>Recent tests, Dr. Henshilwood said,
showed that the chemical content of the bones in the
tools was different from that of bones in the
2,000-year-old layer.<br><br>Dr. Marean of Arizona State
University said that in the bone tools archaeologists were
seeing a new picture of modern human evolution. "This
puts the behavioral evolution in step with the
anatomical evolution," he said.

#1414 From: Cool_Splash1
Date: Sun Dec 30, 2001 5:31 am
Subject: SCIENCE FICTION REALITY NEWS: P: 3
Cool_Splash1
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Many other archaeologists specializing in human
evolution said the new research seemed to dispel previous
doubts about the antiquity of the artifacts, which have
been excavated and argued about since some of the
first pieces were collected in 1992. Skeptics had
suspected that artifacts of more recent vintage had somehow
intruded into the cave's lower and thus older
sediments.<br><br>The oldest such tools reliably dated in Africa had
been only 25,000 years old. The lineage of the first
human ancestors is estimated to have diverged between
five million and seven million years ago in Africa
from the line leading to apes. Anatomically modern
humans, Homo sapiens sapiens, evolved in Africa about
150,000 to 100,000 years ago.<br><br>In an interview by
telephone from the cave site, Dr. Henshilwood said: "We're
absolutely convinced of the dating of the tools. Analysis of
them makes us confident that what we have is evidence
of a bone-tool industry, not just occasional
pieces."<br><br>Most of the bone tools are awls, probably for working
leather. But the most impressive ones, archaeologists say,
are three sharp instruments. The bone appears to have
been first roughly shaped with a stone blade. Then it
was finished into a symmetrical shape and polished
for hours, most likely with a piece of leather and
ocher powder. Some etched marks might have identified
the owner of what were hunting spear
points.<br><br>"Why so finely polished?" Dr. Henshilwood asked. "It's
actually unnecessary for projectile points to be so
carefully made. It suggests to us that this is an
expression of symbolic thinking. The people said, `Let's
make a really beautiful object.' "<br><br>Like many
hunter-gatherer societies, archaeologists say, these cave
dwellers might have made some of these tools for exchange
in long-distance trading. Beauty added value to the
object, perhaps a value with symbolic meaning.<br><br>As
Dr. Henshilwood explained: "Symbolic thinking means
that people are using something to mean something
else. The tools do not have to have only a practical
purpose. And the ocher might be used to decorate their
equipment, perhaps themselves. That is a symbol of something
else, which we don't understand. But it suggests that
these people must have had articulate speech to
conceive and communicate such symbolism."

#1413 From: Cool_Splash1
Date: Sun Dec 30, 2001 5:30 am
Subject: SCIENCE FICTION REALITY NEWS: P: 1
Cool_Splash1
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<a href=http://www.nytimes.com/2001/12/02/science/02BONE.html
target=new>http://www.nytimes.com/2001/12/02/science/02BONE.html</a><br><a
href=http://college3.nytimes.com/guests/articles/2001/12/02/886051.xml
target=new>http://college3.nytimes.com/guests/articles/2001/12/02/886051.xml</a>\
<br>December 2, 2001 <br><br>African Artifacts Suggest an
Earlier Modern Human <br>By JOHN NOBLE WILFORD
<br><br>More than 70,000 years ago, people occupied a cave in
a high cliff facing the Indian Ocean at the tip of
South Africa. They hunted grysbok, springbok and other
game. They ate fish from the waters below them. In body
and brain size, these cave dwellers were definitely
anatomically modern humans.<br><br>Archaeologists are now
finding persuasive evidence that these people were taking
another important step toward modernity. They were
turning animal bones into tools and finely worked weapon
points, a skill more advanced in concept and application
than the making of the usual stone tools. They were
also engraving some artifacts with symbolic marks —
manifestations of abstract and creative thought and, presumably,
communication through articulate speech.<br><br>The new
discoveries at Blombos Cave, 200 miles east of Cape Town, are
turning long-held beliefs upside down. <br><br>Until now,
modern human behavior was widely assumed to have been a
very late and abrupt development that seemed to have
originated in a kind of "creative explosion" in Europe. The
most spectacular evidence for it showed up after
modern Homo sapiens arrived there from Africa about
40,000 years ago. Although there had been suggestions of
an African genesis of modern behavior, no proof had
turned up, certainly nothing comparable to the fine
tools and cave art of Upper Paleolithic
Europe.<br><br>"I used to accept the `creative explosion' concept
for the origin of modern human behavior," said Dr.
Rick Potts, director of the human origins program at
the Smithsonian Institution. "Now I think the nails
are going into the coffin of that hypothesis. We are
seeing many elements of modernity that were developing
much earlier, in Africa, and more
gradually."<br><br>One reason Europe's prehistoric surge of creativity
held the attention of scholars for so long was that it
had virtually no serious competition. Archaeologists
had spent little time digging African sites of that
period, while every year in Europe they seemed to find
more cavern walls adorned with painted deer, horses
and wild bulls. Enthralled, scholars perhaps could
not bring themselves to look for earlier and more
distant origins of modern behavior.<br><br>But after more
than a decade of controversy, the South African cave
artifacts are now being generally accepted as the earliest
evidence of such modern human behavior. If correct, these
and other findings establish that Homo sapiens came
out of Africa not only with fully modern anatomies,
but also with at least 30,000 years of experience in
modern behavior. Dr. Potts said the beginning of this
gradual behavioral evolution might reach back more than
200,000 years.<br><br>Archaeologists have described the
new research and their interpretations in recent
seminars and journal articles. A group led by Dr.
Christopher S. Henshilwood of South Africa is publishing a
comprehensive report in this month's issue of The Journal of
Human Evolution.<br><br>The report includes an analysis
of 28 bone tools and other artifacts from Blombos
Cave, as well as 8,000 pieces of the iron oxide mineral
ocher that might have been used for body
decorations.<br><br>Taken together with other recent finds in Africa, Dr.
Henshilwood's team reported, the Blombos evidence "for formal
bone working, deliberate engraving on ochre,
production of finely made bifacial points and sophisticated
subsistence strategies is turning the tide in favor of models
positing behavioral modernity in Africa at a time far
earlier than previously accepted."

#1412 From: mongooseman_rik
Date: Sat Dec 29, 2001 4:52 pm
Subject: Re: Q:What are these weird feelings? HEL
mongooseman_rik
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Or three hours with Lord Of the Rings

#1411 From: CrimsonGhost311
Date: Sat Dec 29, 2001 8:27 am
Subject: Re: Q:What are these weird feelings? HEL
CrimsonGhost311
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I aggree. I feel an uplifting inspiration after I
see a great movie. Either to act or to write. Film
was used for propaganda by the Nazi's and Russians.
They used film to give the people of those countries
that feeling of euphoria or inspiration for their own
political gain. Film is one of the best modes of
Communication out there. Some movies just make the grade. But
there are truly great movies out there that stretch the
imagination. Some movies just make you feel good. Some
terrify. The feeling stays with you. Seeing a film in a
theatre is by far the best way to throw yourself into
another world. For two hours you are surrounded in a
whole other realm, so there is not doubt that can have
an effect on you.

#1410 From: GaiusMagnus
Date: Sat Dec 29, 2001 4:53 am
Subject: Re: SF VS. SF Fantasy
GaiusMagnus
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This is subjective.<br>To me, SF Fantasy is
Shadowrun or Escaflowne. It is the combination of
traditional fantastic elements, like elves and dragons, with
technological marvels, like cyberlinks and giant
robots.<br>Science Fiction itself can be broken down in to "Hard"
and "Soft" SciFi.<br>Hard SF tries to explain the
physics of everything and is usually plausable within our
modern understanding of technology. Read Peter Hamilton
as an example or see the Alien films.<br>Soft SF
dosen't bother. It is about the characters and events and
has no concern as to why things work. Witness the
John Carter series or any Space Opera. <br>Most SF is
a blend. Star Trek's "hardening" occured years
after the original series, when the fan base required
information, the writers made it up. Star Wars looks
plausable, but no effort is made to explain how hyperdrive
works, or a million other things. The story dosen't need
it.<br>The fact is, any of these generes work if the writer
or filmaker can tell a story with them. If the story
is dung, the rest is a hollow shell. Witness the
Johnny Nemonic (sp?) film, not the print version.<br>I
personally love hard SF, but know that most people get
buried in the details. Conversely, Burrough's Warlord of
Mars is one of my favorite series, desptie the loosest
connection to science available.

#1409 From: mjchristianunlimiteddotcom
Date: Fri Dec 28, 2001 10:19 pm
Subject: Q:What are these weird feelings? HELP!
mjchristianunlimiteddotcom
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Hello,<br><br>You know for a long time now after
watching a great movie of any genre I get the weirdest
feelings and moods.<br><br>It is very hard for me to
describe. Roughly it is like a combinatin of something
along the lines of euphoria combined with deep
thought?<br><br>Dazed, amazed, a desire to participate, to give back the
same greatness I've just witnessed???<br><br>Hard to
pinpoint!<br><br> I know that sounds pretty weird. So I was curious
if any of the rest of you feel anything similar
after watching a great movie?<br><br>Thanks,<br>Marcus

#1408 From: mongooseman_rik
Date: Thu Dec 27, 2001 7:41 pm
Subject: Ferro Studios Casting call.
mongooseman_rik
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Female needed between the ages of 20 - 27 in San
Antonio or Austin area. Athletic abilies a plus.
<br><br>Males with Martial arts abilities needed as well. Must
be between ages of 25-35.<br><br>contact
info<br>Mongooseman@...<br>www.ferrostudios.com

#1407 From: Cool_Splash1
Date: Thu Dec 27, 2001 7:01 am
Subject: SF VS. SF Fantasy
Cool_Splash1
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Which do you consider better. A lot go with SF
because it stays in the realm of facts etc.<br><br>some
go with Fantasy because it's uses more of the
imagination. <br><br>Some hardcore sf writers don't like SF
Fantasy because it's not realistic so what do you
think?<br><br>What do you go with? <br>Or do you go with both.

#1406 From: runner_0874
Date: Wed Dec 26, 2001 11:05 pm
Subject: Re: XL1-S advice
runner_0874
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big daddy<br>thanks for the reply.

#1405 From: Cool_Splash1
Date: Wed Dec 26, 2001 6:18 pm
Subject: The Matrix Reloaded (Matrix 2)
Cool_Splash1
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#1404 From: Cool_Splash1
Date: Wed Dec 26, 2001 6:15 pm
Subject: Harry Potter and fight against global
Cool_Splash1
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capitalism<br><br><a
href=http://books.guardian.co.uk/news/articles/0,6109,621826,00.html
target=new>http://books.guardian.co.uk/news/articles/0,6109,621826,00.html</a><b\
r><br>Harry Potter and the fight against global capitalism
<br><br>Emma Yates, Guardian Unlimited Books<br>Wednesday
December 19, 2001 <br><br>An attack on the transformation
of Harry Potter into a global commercial brand has
emerged in the form of a 176-page novel parodying
Hogwarts's favourite bespectacled wizard. <br>Michael
Gerber's Barry Trotter and the Unauthorised Parody follows
the adventures of 22-year-old Barry Trotter through
his 11th year at Hogwash School of Wizardry. The
unlikely magician spends his days cavorting with
attractive female fans, listening to rap-metal and doing as
little work as possible. <br><br>The book is a dig at
Warner Bros' enormous marketing campaign for the recent
blockbusting film adaptation of Harry Potter and the
Philosopher's Stone, and what Gerber regards as their
excessively zealous control of the Harry Potter brand. "I got
really annoyed when I heard about Warner Bros shutting
down kids' Potter websites," he said. "Their behaviour
seemed mean-spirited and overbearing, not to mention
silly. Potter fans have a very intense, personal
relationship with the books, and I don't think that's
something you can disregard, just because you've purchased
the rights."<br><br>A fan of JK Rowling's books
himself, 32-year-old Gerber wanted to raise the concerns
of many parents about the extent to which their
children are being targeted by big corporations. "I think
a lot of people are concerned about how these big
companies market stuff to kids," he said. "I just tried to
raise the issues in an entertaining way, with lots of
fart jokes thrown in."<br><br>And so the novel sees
Barry - helped by his friends Ermine Cringer and Lon
Measly - trying to stop a film version of his life being
made by his mortal enemy, He-Who-Smells, the evil Lord
Valumart and his legions of Marketors. <br><br>Gerber
hopes his book will follow in the tradition of the
American magazine National Lampoon, which published a JRR
Tolkien parody, Bored of the Rings, in 1969. "It's a lot
gentler than Bored," Gerber commented. "Barry Trotter
isn't aimed at children, but I suspect some kids will
read it and I kept that in mind as I wrote."<br><br>To
sample a chapter of Barry Trotter, visit Michael
Gerber's website. <a href=http://www.barrytrotter.com/
target=new>http://www.barrytrotter.com/</a>

#1403 From: Cool_Splash1
Date: Wed Dec 26, 2001 6:13 pm
Subject: SCIENCE FICTION REALITY NEWS: P: 2
Cool_Splash1
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Sorry the second part was supposed to be part 2

#1402 From: Cool_Splash1
Date: Wed Dec 26, 2001 6:12 pm
Subject: Re: SCIENCE FICTION REALITY NEWS: P: 1
Cool_Splash1
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On dry land, the Army is making strides with
vehicles that could provide surveillance or supply troops
with ammunition. Some could even put up a smoke screen
and throw a net over the approaching enemy. Military
planners see such vehicles, which vary in size from
slightly smaller than a Volkswagen Beetle to as big as a
tank, as a critical part of efforts to transform the
Army into a fleet-footed force that can quickly be
deployed to a battle zone. Criticized for reliance on
heavy tanks and artillery, Army officials are working
toward what they call a “Future Combat System,” in which
lighter, less-armored vehicles will be employed. <br>
“There’s no way to meet the requirements of this goal
without using robotics,” says Arthur Veitch, senior vice
president of General Dynamics Corp.’s combat systems
division, which is developing a number of these vehicles
for the Army.<br> Recently, the Army ran a three-week
test on four of General Dynamics’s terrain-traversing
robots at Fort Indiantown Gap, Pa., where 10 soldiers
put the vehicles through their paces in the rugged
foothills of the Appalachian Mountains. An Army videotape
of part of the event shows soldiers using a computer
to program the four-wheel drive vehicles to run a
number of missions, including finding their way through
thick brush, over a road strewn with trees and even
around a blockade erected to throw the jeeplike machine
off course. <br> <br> “With this demonstration, we
convinced a number of people that we’re much closer than we
ever thought possible,” says Chuck Shoemaker, chief of
the robotics project office at the Army Research Lab.
Some officers at the show thought the vehicles could
be deployed in a limited capacity by 2004 or
2005.<br> Such progress is important since the ground, with
its many potential obstacles, is widely considered
the most difficult environment for such systems to
operate, say engineering experts. And while the tests
showed that many of these issues have been overcome,
others still need to be worked out. “The hardest thing
is detecting a ditch,” says Mack Barber, president
of the robotics operation of Remotec, a unit of
Northrop Grumman Corp. that also makes these systems.
“It’s hard to know if a depression is 6 inches or 6
miles” deep.<br> The key to overcoming this difficulty
is to load the robot’s computer system with numerous
examples of what it might encounter and how to respond.
The Global Hawk aircraft, which is the most
sophisticated unmanned surveillance system in use, actually can
sense if a heat seeking missile has been fired at it in
enough time to change its trajectory and to release a
decoy to throw the missile off course. <br> All this is
done with a variety of on board sensors — including
laser beams, infrared rays and TV cameras — that
collect data and funnel it to the computer systems that
interpret the information. The trick is preparing these
vehicles for the types of situations they are likely to
experience in battle, including dust storms, driving rain
and snow. In the case of the underwater robots, the
Navy is testing its vehicles amid strong currents and
other adverse undersea conditions.<br> Power systems
for the robots are also a big issue. Batteries for
electrical propulsion won’t last long. While conventional
diesel engines can be used for small ground vehicles,
the services are also looking at new fuel cell
technologies.<br> <br> Copyright © 2001 Dow Jones & Company,
Inc.<br>All Rights Reserved.

#1401 From: Cool_Splash1
Date: Wed Dec 26, 2001 6:12 pm
Subject: SCIENCE FICTION REALITY NEWS: P: 1
Cool_Splash1
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<a href=http://www.msnbc.com/news/671977.asp?cp1=1
target=new>http://www.msnbc.com/news/671977.asp?cp1=1</a><br>Military warms anew
to robots <br> <br>Success of unmanned
aircraft revives interest in technology <br> <br>By Anne
Marie Squeo<br>THE WALL STREET JOURNAL <br><br>Dec. 14
— Coming to a military theater near you: the “robo
lobster.” If Navy planners have their way, the eight-legged
underwater robot, loaded with sensors that can see and even
smell, will be used starting about 2010 to find
landmines buried along potentially dangerous coasts. Also
on deck is a sister system, dubbed the robo crab, an
electronic crustacean that will climb up on the beach and
beam back images of what soldiers would encounter when
they venture onshore. <br> <br><br>UNTIL RECENTLY,
such robots were relegated to the military’s back
burner by an institutional bias that no machine could
ever perform as well as a human. Despite the fact that
the U.S. used pilotless aircraft to run surveillance
missions during the Vietnam conflict, such aircraft didn’t
become a critical part of the American arsenal until the
Kosovo conflict in 1999.<br> But the successes of
unmanned reconnaissance planes in Kosovo and, more
recently, in Afghanistan, have given new life to military
robots. The Predator unmanned drone has been providing
live video feeds from above the mountainous regions of
eastern Afghanistan, giving military planners an
invaluable tool to coordinate attacks. <br> Now, the
Pentagon and military contractors are developing a host of
robots that can operate not just in the air, but in
other venues as well. Earlier this week, President Bush
talked up the potential of unmanned devices in a speech
on the future of the military at the Citadel, a
South Carolina military college. “We’re entering an era
in which unmanned vehicles of all kinds will take on
greater importance, in space, on land, in the air and at
sea,” Bush said.<br> One obvious appeal of unmanned
vehicles is that they help avoid U.S. casualties. Sending
robots in first can reduce the risk for the soldiers and
sailors that follow, military officials say.<br> The
devices also help the military deal with manpower
cutbacks. “These unmanned vehicles allow you to have more
eyes and ears,” says Charles Thorpe, director of the
Robotics Institute at Carnegie Mellon University, a leader
in this field. <br> The long term goal, service
officials say, is to have a variety of robots employed at
any one time, working in tandem with tanks and
Humvees to hasten the understanding of a battlefield and
limit its dangers.<br> In the case of robo lobster, as
the military has dubbed the device, the Navy is
contemplating, in effect, suicide missions releasing a number of
the 10 pound, 2.5 foot long vehicles at once, with
each tasked with finding one mine and then parking
itself next to it, says Joel Davis, a scientific officer
at the Office of Naval Research. Then, “you could
send a signal through the water and they’d all explode
at the same time, taking the mines with them,” he
says.

#1400 From: bogie_tv
Date: Wed Dec 26, 2001 5:21 pm
Subject: Re: XL1-S advice
bogie_tv
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The problem here is available light, or the lack
thereof. With your iris wide open (it should always be on
manual) only so much luminescence is available to excite
the CCDs. You don’t do long exposures on video the
way you can on film for still photos. Some gain can
be added to brighten the video image to be sure, but
gain degrades your product. Gain distorts the video
signal to varying degrees, some is acceptable under
those “necessary” situations, but for the most part it
is distortion; and distortion is FOREVER. <br> The
ONLY acceptable answer and solution to the low light
problem is to bring in more light. Regardless of whether
you are making home movies or professional video,
light is everything. You can’t have an image without
light, and the better your lighting it is, the better
your images will be.<br> A suggestion for anyone that
cares to learn good basic lighting fundamentals; pick
up Ross Lowell’s book “Matters of Light & Depth.”
This small investment will make a world of difference
to the quality of your work and understanding at
almost any level. Available at Focal Press or
www.lowel.com may have a link for it.

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