... There was also one in My Bloody Valentine. In one of the underground mine scenes. Where were they in MtR and MvA? Cheers, Andrew. [Non-text portions of...
... The real problem is what I put into the drink... the fries and sauce were just a diversion. I really should have told you not to drink it, but I was a bit...
... I thought you misunderstood the numbers I gave in an earlier reply when you said 22 pixels far sep and 52 near. I was just making sure you understood it...
... mtr had a 'zolly' on the boy Lewis when he was on the roof top and had an idea. mva had one on Susan in the church as she reacted to short thumbs on the...
Phil ... this depends on the person and the level of visual acuity they have.... deviation alone (binocular disparity) is estimated to be only 1/3 of our depth...
I've noticed that most of the textures use had lack of stereoscopic specular effect giving overall texture appearance as paper texture. The environment maps...
... Oh they are 100% software generated. Nothing physical. But even in software virtual light travels in straight lines. So shadows hit the floor etc. So it...
... To prove me wrong one just needs to provide a single stereoscopic image that would have at least an example of stereoscopic environment reflection. Or a...
Phil ... if its all software generated, then why can you not change a characters height in certain scene? Just scale up the character... I am confused now?...
... Because I craft images with 3D modeling and rendering programs, I think Phil means that the set in CG space, visualized on the computer screen, feels as...
... Hmm yes quite a strong tone in your words Mathew I can only offer my words as proof the evidence you request has been in the theaters of course and I dont...
... We can of course but it always creates problems. Its like saying why dont you just build the sets in live action at different scales. It causes all kinds...
Bill, I have no business interpreting Phil, but he said already that one issue is keeping the character's lighting consistent within the scene. If you scale up...
Steve ... If you enlarge a character, than light the set, the shadows will appear normal vs. the size of newly enlarged character, so I don't follow your...
Phil ... ?? When you change the taking fl, so it varies from the viewing fl.... the scene is no longer standard vs. the world. That was my entire point......
... Normally a whole sequence has a master lighting setup that makes things more efficient. Each shot is adjusted of course but as little as possible. If every...
... Either WMV with two separate streams or two separate files or H.264 with Mainconcept or CoreAVC decoder. MPEG-2 with Mainconcept decoder is also an option....
... no you misunderstood my point. We create a world in the computer (forget stereo for a minute). The world is of a scale to which all objects conform. A...
... Thanks for clarifying, I did understand what you are saying..... my point is..... when your tfl does not equal vfl (within some acceptable error threshold...
... Thank You, I will check it out. Also I did not mean metallic texture. "Metallic Paint" texture which is not to be found in any known texture libraries for...
... Almost, but those images are only 2d appearances. The true metallic effect can only be seen in stereoscopic rendering or photo taken of a physical surface...